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FIFA 19 Title Update 7 Patch Notes, Timed Finesse Shots, fifa 19 title update 7

fifa 19 title update 7

FIFA 19 Title Update 7 Patch Notes, Timed Finesse Shots



FIFA 19 title update 7 is now available on PC, with console to follow at a later date. Patch notes (pitch notes) including gameplay fixes to timed finesse shots, goalkeeper movement and key fixes in Career Mode and Pro Clubs updates. Check out the Full FIFA 19 title update 7 patch notes below!



Since the release of FIFA 19, the EA SPORTS FIFA team have been under pressure about gameplay and faulty servers. This has previously been a big problem in the FUT Champions Weekend League with many people voicing their bad experiences.



A key fix in this latest patch notes update is GK movement. This has been the most overpowered technique in terms of preventing goals, which includes the keeper moving to where they expect the shot to go. With this method now being disabled, it should significantly increase your success rate with clear one on one opportunities.



Many users have complained to EA about how overpowered timed finesse shots are, particularly in the FUT Champs Weekend League. As a result of this, the seventh FIFA patch update has nerfed and reduced the effectiveness of these types of shots as seen in the two comparison images shown above.



EA look like they may have finally got to grips with two of the most overpowered techniques in FIFA 19 Ultimate Team - timed finishing and goalkeeper movement. Although, players who have previously taken advantage of these OP methods won't be as happy! Full details on FUT fixes and more can be found below…



FIFA 19 Title Update 7 Patch Notes



Made the following changes:




    Reduced the maximum size of the Timed Finishing window for a green timed shot.
      The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.
        For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.


    Reduced the effectiveness of yellow timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.
      This change builds further on the change that was made in Title Update 3.

    Reduced the speed of the goalkeeper when being controlled by manual movement.
      The impact of this change will be higher when using manual movement during open play and lower when using manual movement during corner kicks and indirect free kicks.

    Goalkeepers will now maintain a ready posture when being controlled by manual movement.



Addressed the following issues:




    An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
      The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.

    The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. Rarely the goalkeeper was unable to move using manual movement during a corner kick. Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn't, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly. If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.
      This should now properly result in a foul being called and the goal not being allowed.
        An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.





FIFA Ultimate Team (FUT):



Addressed the following issues:




    Sometimes the 'Take Me There' link for a Squad Building Challenge (SBC) would not take the player to the SBC screen.
      If this issue occurred, attempting to change tabs in the FUT hub would also not work correctly.

    When completing an SBC with rewards that contained multiple packs of the same type, the SBC Completion Screen was only displaying the name under one of the packs. Attempting to list a player on the Transfer Market from the SBC Squad Screen, who had just been purchased off the Transfer Market, would sometimes result in an error.



Career Mode:



Addressed the following issues:




    In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment. In Manager and Player Career, players being unable to grow their overall rating and instead showing as -1 overall in multiple screens. The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.
      This fix will not impact existing Career Mode save files, only new Career Mode save files.




Online Modes:



Made the following changes:




    The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



Addressed the following issues:




    In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens.
      The overall rating that was being shown in a match, including the end of match flow, was correct. The overall rating that was being used during gameplay was also correct, so this was a visual issue only. For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.
        The overall rating used in gameplay and shown during a match should remain the same.





Visual / Presentation:



Made the following changes:




    Updates to the stadium banners and flags for Fulham.



Addressed the following issues:




    Corrected the ad boards that display in an Online Friendlies match when the home team is from Bundesliga 1 or Bundesliga 2.



Are the EA SPORTS FIFA team heading in the right direction with this latest FIFA update patch? We would love to hear your thoughts and opinions on this FIFA 19 title update 7 via Twitter.


Career Mode: Many users have complained to EA about how overpowered timed finesse shots are, particularly in the FUT Champs Weekend League. As a result of this, the seventh FIFA patch update has nerfed and reduced the effectiveness of these types of shots as seen in the two comparison images shown above.

The latest FIFA 19 patch nerfs timed and finesse shooting while fixing goalkeeper movements, career mode issues and more. Find out everything new and changed in the FIFA 19 Title 7 Update, here.



On Tuesday, EA released its first major title update for FIFA 19 . The update will initially roll out to PC players, with a release for PS4 and Xbox One planned for the near future. The update tweaks and tunes a number of gameplay areas including Timed Shooting, Finesse Shots, and Goalkeeper movement. It also fixes known issues in Career mode that surfaced during the last title update. Below we’ve put together a complete rundown of everything found in the FIFA 19 Title Update 7 patch notes. Detailed examples of changes and additional commentary from the EA team can be found, here.





Timed and Finesse shooting get a major overhaul in FIFA 19's Title Update 7 EA



    Timed Finesse
      Fixed an issue where a Timed finesse shot would always have Less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow. The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots. The Accuracy of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored. The Ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.

    Timed Finishing Window - Maximum size of the Timed Finishing window for a green timed shot is now reduced. According to the devs, “The hope for these changes is that it will directly address situations where players were finding it too easy to achieve green timed shots that were coming from a long pass, a cross, or when queuing up a shot after a knock on during a run. The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer. For example, a first-time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.” Yellow Timed Shots Effectiveness - Yellow timed shots effectiveness were reduced for this new update. According to the devs, “We received feedback that yellow-timed shots were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.” Power Finesse Shots - Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots. According to the devs, “We received feedback that powered finesse shots (both timed and non-timed) were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.” In-Box Near Post Shots - Building further on changes made in Title Update 3, this update further reduces the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance. Goalkeeper Movement - Goalkeeper movement speed when being controlled by manual movement was reduced in this patch. The impact of this will be higher when using manual movement during open play and lower when in set pieces situations (corners and free kicks). Goalkeepers will now maintain a ready posture when being controlled by manual movement through the right stick controls. You can see some of the effects of this change in the video below.


    Overall Rating Fixed - After the last patch an issue with both Manager and Player Careers occurred where players were unable to grow their overall rating and instead was showing as -1 overall in multiple screens. This issue has been resolved with today's changes. Fixed Career Mode ‘Win The League’ Award - In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment. Fixed Emirates FA Cup Final Match Schedule - This update fixes an issue with the Emirates FA Cup Final Match being scheduled the day before the final match of the Premier League season (This fix will not impact existing Career Mode save files, only new Career Mode save files).


    Fatigue Reduction Changes - The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'. Club Squad Screen Fixes
      In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Title Update 7 fixes this issue. Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens. Title Update 7 fixes this issue.



What do you think of the changes in Title Update 7? What changes would you like to see in future updates? Share your thoughts in the comments below.


Timed and Finesse shooting get a major overhaul in FIFA 19's Title Update 7 EA On Tuesday, EA released its first major title update for FIFA 19 . The update will initially roll out to PC players, with a release for PS4 and Xbox One planned for the near future. The update tweaks and tunes a number of gameplay areas including Timed Shooting, Finesse Shots, and Goalkeeper movement. It also fixes known issues in Career mode that surfaced during the last title update. Below we’ve put together a complete rundown of everything found in the FIFA 19 Title Update 7 patch notes. Detailed examples of changes and additional commentary from the EA team can be found, here.

Posted by: Damien in FIFA 19, News January 22, 2019



One of most awaited FIFA 19 title updates has been released earlier today on PC patching, among others, the -1 OVR glitch and scheduling bug in Career Mode. For the full list of addressed issues please read below:



Made the following changes:




    Reduced the maximum size of the Timed Finishing window for a green timed shot.
      The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.
        For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.


    Reduced the effectiveness of yellow timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.
      This change builds further on the change that was made in Title Update 3.

    Reduced the speed of the goalkeeper when being controlled by manual movement.
      The impact of this change will be higher when using manual movement during open play and lower when using manual movement during corner kicks and indirect free kicks.

    Goalkeepers will now maintain a ready posture when being controlled by manual movement.



Addressed the following issues:




    An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
      The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.

    The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. Rarely the goalkeeper was unable to move using manual movement during a corner kick. Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn’t, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly. If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.
      This should now properly result in a foul being called and the goal not being allowed.
        An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.





Addressed the following issues:




    Sometimes the ‘Take Me There’ link for a Squad Building Challenge (SBC) would not take the player to the SBC screen.
      If this issue occurred, attempting to change tabs in the FUT hub would also not work correctly.

    When completing an SBC with rewards that contained multiple packs of the same type, the SBC Completion Screen was only displaying the name under one of the packs. Attempting to list a player on the Transfer Market from the SBC Squad Screen, who had just been purchased off the Transfer Market, would sometimes result in an error.



Addressed the following issues:




    In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment. In Manager and Player Career, players being unable to grow their overall rating and instead showing as -1 overall in multiple screens. The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.
      This fix will not impact existing Career Mode save files, only new Career Mode save files.




Made the following changes:




    The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on ‘Any’.



Addressed the following issues:




    In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Sometimes a Pro Clubs Virtual Pro’s overall rating was incorrect when displayed in the Pro Clubs hub screens.
      The overall rating that was being shown in a match, including the end of match flow, was correct. The overall rating that was being used during gameplay was also correct, so this was a visual issue only. For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.
        The overall rating used in gameplay and shown during a match should remain the same.





Made the following changes:




    Updates to the stadium banners and flags for Fulham.



Addressed the following issues:




    Corrected the ad boards that display in an Online Friendlies match when the home team is from Bundesliga 1 or Bundesliga 2.



For more details on the patch please check out the Pitch Notes from EA Sports.



The update will drop on XB1 and PS4 earlier next week.


Addressed the following issues:
    Updates to the stadium banners and flags for Fulham.


FIFA 19 fans can today download a brand new update for the hit EA footie sim - here’s the patch notes for the latest release.



FIFA 19 players from today can download a brand new patch for the hit EA football game.



FIFA 19 title update 7 has been released with the patch bringing changes to goalkeeper movement and timed finesse shots.



The latest FIFA 19 update is out on PCs right now and will be coming to PS4, and Xbox One “in the near future”.



Announcing the release of the FIFA 19 update, the game’s official Twitter posted: “The latest #FIFA19 Title Update is now available on PC. It includes updates to Timed Finesse Shoots and GK Movement plus key fixes in Career Mode and Pro Clubs.”



FIFA 19 title update 7 also brings with it a major fix that addresses an issue in career mode.



This bug meant players were unable to grow their overall rating and instead saw a minus one overall in multiple screens.



Patch notes for FIFA 19 title update 7 were revealed in a post on the official EA website.



Here’s what the latest FIFA 19 patch does:



Since we last addressed gameplay before the holidays, we've been looking at player feedback closely to determine changes that would bring more impact to areas we hear about often. There were concerns over Goalkeeper movement and Timed Finesse accuracy, specifically from outside of the box, and we're hoping changes covered within today's update bring a welcomed improvement in these areas. As always, we'll continue to monitor feedback from our community.



TIMED FINESSE



Addressed the following issues:



An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.



The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.



The accuracy of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



FIFA 19 patch notes revealed for title update 7, here’s what it does (Image: EA)



Timed Finishing Window



Maximum size of the Timed Finishing window for a green timed shot is now reduced.



The hope for these changes is that it will directly address situations where players were finding it too easy to achieve green timed shots that were coming from a long pass, a cross or when queuing up a shot after a knock on during a run.



The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.



For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.



Yellow Timed Shots Effectiveness



Yellow timed shots effectiveness were reduced for this new update.



We received feedback that yellow-timed shots were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



FIFA 19 patch notes revealed for title update 7, here’s what it does (Image: EA)



Powered Finesse shots



Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.



We received feedback that powered finesse shots (both timed and non-timed) were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



In-box near post shots



Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.



This change builds further on the change that was made in Title Update 3.



Goalkeeper movement



Goalkeeper movement speed when being controlled by manual movement was reduced in this patch. The impact of this will be higher when using manual movement during open play and lower when in set pieces situations (corners and free kicks).



Goalkeepers will now maintain a ready posture when being controlled by manual movement through the right stick controls.



FIFA 19 patch notes revealed for title update 7, here’s what it does (Image: EA)



Career Mode:



After the last patch an issue with both Manager and Player Careers occurred where players were unable to grow their overall rating and instead was showing as -1 overall in multiple screens. This issue has been resolved with today's changes.



We also addressed the following issues:



In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment.



The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.



This fix will not impact existing Career Mode save files, only new Career Mode save files.



Made the following changes:



The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



FIFA 19 patch notes revealed for title update 7, here’s what it does (Image: EA)



Addressed the following issues:



In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen.



Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens.



The overall rating that was being shown in a match, including the end of match flow, was correct.



The overall rating that was being used during gameplay was also correct, so this was a visual issue only.



For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.



The overall rating used in gameplay and shown during a match should remain the same.


Powered Finesse shots The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.

FIFA 19 title update 7 is now available on PC, with console to follow at a later date. Patch notes (pitch notes) including gameplay fixes to timed finesse shots, goalkeeper movement and key fixes in Career Mode and Pro Clubs updates. Check out the Full FIFA 19 title update 7 patch notes below!



Since the release of FIFA 19, the EA SPORTS FIFA team have been under pressure about gameplay and faulty servers. This has previously been a big problem in the FUT Champions Weekend League with many people voicing their bad experiences.



A key fix in this latest patch notes update is GK movement. This has been the most overpowered technique in terms of preventing goals, which includes the keeper moving to where they expect the shot to go. With this method now being disabled, it should significantly increase your success rate with clear one on one opportunities.



Many users have complained to EA about how overpowered timed finesse shots are, particularly in the FUT Champs Weekend League. As a result of this, the seventh FIFA patch update has nerfed and reduced the effectiveness of these types of shots as seen in the two comparison images shown above.



EA look like they may have finally got to grips with two of the most overpowered techniques in FIFA 19 Ultimate Team - timed finishing and goalkeeper movement. Although, players who have previously taken advantage of these OP methods won't be as happy! Full details on FUT fixes and more can be found below…



FIFA 19 Title Update 7 Patch Notes



Made the following changes:




    Reduced the maximum size of the Timed Finishing window for a green timed shot.
      The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.
        For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.


    Reduced the effectiveness of yellow timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.
      These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

    Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.
      This change builds further on the change that was made in Title Update 3.

    Reduced the speed of the goalkeeper when being controlled by manual movement.
      The impact of this change will be higher when using manual movement during open play and lower when using manual movement during corner kicks and indirect free kicks.

    Goalkeepers will now maintain a ready posture when being controlled by manual movement.



Addressed the following issues:




    An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
      The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.

    The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. Rarely the goalkeeper was unable to move using manual movement during a corner kick. Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn't, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly. If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.
      This should now properly result in a foul being called and the goal not being allowed.
        An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.





FIFA Ultimate Team (FUT):



Addressed the following issues:




    Sometimes the 'Take Me There' link for a Squad Building Challenge (SBC) would not take the player to the SBC screen.
      If this issue occurred, attempting to change tabs in the FUT hub would also not work correctly.

    When completing an SBC with rewards that contained multiple packs of the same type, the SBC Completion Screen was only displaying the name under one of the packs. Attempting to list a player on the Transfer Market from the SBC Squad Screen, who had just been purchased off the Transfer Market, would sometimes result in an error.



Career Mode:



Addressed the following issues:




    In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment. In Manager and Player Career, players being unable to grow their overall rating and instead showing as -1 overall in multiple screens. The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.
      This fix will not impact existing Career Mode save files, only new Career Mode save files.




Online Modes:



Made the following changes:




    The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



Addressed the following issues:




    In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens.
      The overall rating that was being shown in a match, including the end of match flow, was correct. The overall rating that was being used during gameplay was also correct, so this was a visual issue only. For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.
        The overall rating used in gameplay and shown during a match should remain the same.





Visual / Presentation:



Made the following changes:




    Updates to the stadium banners and flags for Fulham.



Addressed the following issues:




    Corrected the ad boards that display in an Online Friendlies match when the home team is from Bundesliga 1 or Bundesliga 2.



Are the EA SPORTS FIFA team heading in the right direction with this latest FIFA update patch? We would love to hear your thoughts and opinions on this FIFA 19 title update 7 via Twitter.



    An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
      The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.

    The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. Rarely the goalkeeper was unable to move using manual movement during a corner kick. Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn't, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly. If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.
      This should now properly result in a foul being called and the goal not being allowed.
        An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.



EA look like they may have finally got to grips with two of the most overpowered techniques in FIFA 19 Ultimate Team - timed finishing and goalkeeper movement. Although, players who have previously taken advantage of these OP methods won't be as happy! Full details on FUT fixes and more can be found below… Регулярные публикации новостей об игре.

Https://www.5mmo. com/cheap-fifa-19-account/">FIFA 19 Web App Account FIFA comes out every year and every year the team at EA Vancouver tries to make it worth buying again. For FIFA 19 a feature was added to entice fans called Timed Finishing a risk/reward mechanic aimed at giving players more control over how they try to score goals. It was a cool idea that ended up feeling broken to some players offering lots of reward with little downside. In the game’s Title Update 7 out today EA has made timed shots less forgiving and thus less likely to shower whoever deploys them with easy goals.



FIFA 19 title update 7 is now available on PC with console to follow at a later date. Patch notes (pitch notes) including gameplay fixes to timed finesse shots goalkeeper movement and key fixes in Career Mode and Pro Clubs updates. Check out the Full FIFA 19 title update 7 patch notes below!



Shooting Changes and Updates



Fixed an issue where a timed finesse shot would always have less error than a non-timed finesse shot even in situations where the timed finesse shot was red or yellow. The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.



The accuracy of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



Timed Finishing Window - Maximum size of the Timed Finishing window for a green timed shot is now reduced. According to the devs “The hope for these changes is that it will directly address situations where players were finding it too easy to achieve green timed shots that were coming from a long pass a cross or when queuing up a shot after a knock on during a run. The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer. For example a first-time finesse shot where the ball is coming from a long distance away or when queuing up a shot after a long knock on during a dribble.”



Yellow Timed Shots Effectiveness - Yellow timed shots effectiveness were reduced for this new update. According to the devs “We received feedback that yellow-timed shots were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy ball speed and ball spin.”



Power Finesse Shots - Reduced the effectiveness of higher powered finesse shots https://www.5mmo. com/cheap-fifa-19-account/">Buy FIFA 19 Web App Account both timed and non-timed shots. According to the devs “We received feedback that powered finesse shots (both timed and non-timed) were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy ball speed and ball spin.”



In-Box Near Post Shots - Building further on changes made in Title Update 3 this update further reduces the likelihood that a shot which was correctly aimed into the net and that was targeting a location near to the post would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.



Goalkeeper Movement - Goalkeeper movement speed when being controlled by manual movement was reduced in this patch. The impact of this will be higher when using manual movement during open play and lower when in set pieces situations (corners and free kicks). Goalkeepers will now maintain a ready posture when being controlled by manual movement through the right stick controls. You can see some of the effects of this change in the video below.



Career Mode Changes and Updates



Overall Rating Fixed - After the last patch an issue with both Manager and Player Careers occurred where players were unable to grow their overall rating and instead was showing as -1 overall in multiple screens. This issue has been resolved with today's changes.



Fixed Career Mode ‘Win The League’ Award - In Player Career finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment.



Fixed Emirates FA Cup Final Match Schedule - This update fixes an issue with the Emirates FA Cup Final Match being scheduled the day before the final match of the Premier League season (This fix will not impact existing Career Mode save files only new Career Mode save files).



Pro Clubs Updates and Changes



Fatigue Reduction Changes - The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



In Pro Clubs the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Title Update 7 fixes this issue.



Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens. Title Update 7 fixes this issue.


Overall Rating Fixed - After the last patch an issue with both Manager and Player Careers occurred where players were unable to grow their overall rating and instead was showing as -1 overall in multiple screens. This issue has been resolved with today's changes. Pro Clubs Updates and Changes





EA’s anticipated FIFA 19 Title Update 7 is finally official for the popular football game, for some users. This latest update is the one in which those pesky finesse shots and timed shooting are adjusted. In addition, other fixes or adjustments are in effect for Goalkeepers and Career Mode as well as Pro Clubs. Here’s a breakdown of some of the big changes that are now in effect for FIFA.



First things first. The new FIFA 19 title update is only available for PC gamers at this point. However, the PlayStation 4 and Xbox One versions will be coming, so stay tuned. With that sa >. EA’s FIFA team outlined everything they adjusted with charts and images showing how they did it on their pitch notes here.



The latest #FIFA19 Title Update is now available on PC. It includes updates to Timed Finesse Shoots and GK Movement plus key fixes in Career Mode and Pro Clubs. Get the details – > https://t. co/k4brjllYj7 pic. twitter. com/2SpnpSXu7W



To summarize exactly what they changed, there was an issue involving the success of timed finesse shots being greater than the success of non-timed finesse shots. They adjusted the error levels on these shots to be more appropriate and on a similar level of error reduction.



Along with that, they reduced the “Maximum Size of the Timed Finishing window” on green timed shots. That fix addresses how easy it was to achieve green timed shots after a long pass, or when “queueing up a shot after a knock on during a run.”



The new patch update also addressed powered finesse shots whether timed or non-timed, as well as In-box near post shots.



EA’s team also tuned goalkeeper movement in their Title 7 update. One change they made was making a manually-controlled goalkeeper’s speed a bit slower than before. They mention this change will be more noticeable during manual movements in open play. The reduction of speed will have less impact on corners and free kicks, among set-piece situations.



In addition to that, when a gamer is manually controlling a goalkeeper, they will stay in a “ready posture.” This happens when a gamer is operating their goalkeeper using the right stick controls on FIFA 19. FIFA’s pitch notes show off a lot of the before and after for the GK’s different movements.



The latest changes arrive after previous updates tried to tweak shooting and goalkeepers in FIFA 19. Now gamers will see how different it is.



The team adjusted issues with Career Mode in the game as well. If you finish first place in the league during Player Career, you should see your “Win the League” achievement properly credited now. Additionally, Manager and Player Careers should see their overall ratings grow when applicable. There had been an issue where a -1 was showing on screens for this aspect of the game.



What about Pro Clubs? Those received plenty of changes. If you are controlling a player using “Any” in this mode, the Pro Clubs player will see fatigue reduction similar to players locked into a position.



On the Pro Clubs’ Club Squad screen, you should now see stats for all members of the club on the left side panel. Additionally, Pro Clubs Virtual Pro’s overall ratings show display correctly on the “Pro Clubs hub screens.”



Basically, this is a major update for the FIFA 19 game, and it should be interesting to see how gamers react to it. As of this reporter, there are over 300 comments on EA FIFA’s tweet since they announced the new patch. They range from gamers wanting other aspects of the game to change to those in favor or against the nerfed finesse shots.



That said, there’s always an EA Help Twitter which tries to address user issues or concerns.


The team adjusted issues with Career Mode in the game as well. If you finish first place in the league during Player Career, you should see your “Win the League” achievement properly credited now. Additionally, Manager and Player Careers should see their overall ratings grow when applicable. There had been an issue where a -1 was showing on screens for this aspect of the game. On the Pro Clubs’ Club Squad screen, you should now see stats for all members of the club on the left side panel. Additionally, Pro Clubs Virtual Pro’s overall ratings show display correctly on the “Pro Clubs hub screens.”

In FIFA 19, the most effective scores will not be so overpowering in the future: the FIFA 19 Title Update 7 weakens both the timed finishing and the first timed finesse shots. The Patch 1.08 already has been available from 22 January for PC, will arrive on PS4, Xbox One soon, probably next week. Here you get the detailed FIFA 19 Title Update 7 Patch Notes.



EA Sports has released a new patch for FIFA 19 and is finally taking care of some of football's most pressing issues. The main novelty of the FIFA 19 update 7 are the revised deals, to be precise both the timed finishing and the so-called timed finesse shots are weakened.



Behind these two names is nothing less than the two strongest shots of the game. The timed finishing is a kind of super shot and was first introduced in FIFA 19. If you press the shot button a second time with a shot on target at the right moment, you hit the ball very well. In the finesse shot, on the other hand, you complete a direct pick-off with a cut shot (that is, just one ball touch in combination with the shot button plus the R1 button).



Both methods are considered pretty strong in FIFA 19, if not overpowered. Now EA Sports has toned down both shots with the new patch, so they are as prone to error as any normal shot (say, the ball slips us over the slippers).



Also Pro clubs and career mode get updates again



Finally, there are a few enhancements to the Pro Clubs mode, and the developers are finally providing a fix for a nasty bug in career mode that FIFA fans have been waiting for for over a month.



The title Update # 7 was released on January 22, 2019 for the PC, for PS4 and Xbox One it will probably be submitted next week. On the second page of this news you will find the complete patch notes of the new update and if you are looking for more information about the weakened shots, you will find them in the so-called FIFA 19 Title Update 7 pitch notes of EA Sports.



Made the following changes:



Reduced the maximum size of the Timed Finishing window for a green timed shot.



The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.



For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.



Reduced the effectiveness of yellow timed shots.



These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.



These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.



This change builds further on the change that was made in Title Update 3.



Reduced the speed of the goalkeeper when being controlled by manual movement.



The impact of this change will be higher when using manual movement during open play and lower when using manual movement during corner kicks and indirect free kicks.



Goalkeepers will now maintain a ready posture when being controlled by manual movement.



Addressed the following issues:



An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.



The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.



The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced.



Rarely the goalkeeper was unable to move using manual movement during a corner kick.



Rarely, in a situation where the goalkeeper thinks that the ball is going to go out of play but didn't, such as due to a deflection or an opposing player taking control of the ball, the goalkeeper was not reacting properly.



If an AI Teammate runs into or jumps into the opposing goalkeeper it was possible for it to result in a goal and no called foul.



This should now properly result in a foul being called and the goal not being allowed.



An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player.



Addressed the following issues:



Sometimes the 'Take Me There' link for a Squad Building Challenge (SBC) would not take the player to the SBC screen.



If this issue occurred, attempting to change tabs in the FUT hub would also not work correctly.



When completing an SBC with rewards that contained multiple packs of the same type, the SBC Completion Screen was only displaying the name under one of the packs.



Attempting to list a player on the Transfer Market from the SBC Squad Screen, who had just been purchased off the Transfer Market, would sometimes result in an error.



Addressed the following issues:



In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment.



In Manager and Player Career, players being unable to grow their overall rating and instead showing as -1 overall in multiple screens.



The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.



This fix will not impact existing Career Mode save files, only new Career Mode save files.



Made the following changes:



The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



Addressed the following issues:



In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen.



Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens.



The overall rating that was being shown in a match, including the end of match flow, was correct.



The overall rating that was being used during gameplay was also correct, so this was a visual issue only.



For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.



The overall rating used in gameplay and shown during a match should remain the same.



Made the following changes:



Updates to the stadium banners and flags for Fulham.



Addressed the following issues:



Corrected the ad boards that display in an Online Friendlies match when the home team is from Bundesliga 1 or Bundesliga 2.



More FIFA 19 News and Guides you can find on our news page, also you can Buy cheap FIFA 19 Coins for your FUT easily and fast here.


An AI Teammate is any player on the pitch that is not being controlled by a human, or is not the CPU AI Controlled Player. These shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.

Finally, the much awaited Fifa 19 Title Update 7 has been launched by EA, and it has brought a lot of improvements along with. According to reports, the update is available for a few users only but, others will get access to it very soon, so there is no need to worry. Improvements and changes have been introduced to Pro Clubs, Career Mode, finesse shots and Goalkeeper adjustments. So, here is everything you need to know about this latest update.



According to the official website of EA, this update is currently available only for PC users but, they will roll out for consoles soon. With this update, EA had finally resolved the issue that main players were having with the Finesse Shots especially when the timed ones always had fewer errors than the non-timed ones in situations where the timed Finesse Shots were yellow or red.



FIFA 19 Title Update 7 Notes:



    After this update, the error level on both of them has been reduced and now, both of them are expected to yield appropriate results. “Maximum Size of the Timed Finishing window,” for green timed shots have also been reduced. They have also reduced “Yellow Timed Shots Effectiveness.” The effectiveness of both high powered timed, and non-timed finesse shot has been reduced.


Adjustments have also been made to Goalkeepers such, as if you control the GK manually you find the speed to be a bit reduced. Also, under manual control, the GK will be in a ‘ready posture.’



“Win the League” achievement issues which many players were facing has been resolved, and you’ll be credited upon finishing in the first place in the league in your career mode.



Complete details of the patch note have been mentioned in EA’s official website, so if you want to check them, go over to their site for complete information.


FIFA 19 Title Update 7 Notes: According to the official website of EA, this update is currently available only for PC users but, they will roll out for consoles soon. With this update, EA had finally resolved the issue that main players were having with the Finesse Shots especially when the timed ones always had fewer errors than the non-timed ones in situations where the timed Finesse Shots were yellow or red.

EA SPORTS has released a brand new update for FIFA 19 on PC. Take a look at everything that's changing in the game ahead of the release of the new update on console in the coming days.





FIFA 19 Update TODAY: 1.08 Patch Notes revealed for next big PS4, Xbox, PC game changes (Pic: EA SPORTS)



PSA - It's possible the new 1.08 update is rolling out to PS4 and Xbox One players today. We've seen some reports of a new update currently being released this morning. Stay tuned for updates.



Original Story - FIFA 19 Ultimate Team fans might have all eyes on the release of the new FIFA 19 TOTW 19 release coming tomorrow, but in the more immediate future, it's worth noting that EA has dropped the games first big title update, but only on PC.



The latest update includes a whole assortment of changes and fixes to Ultimate Team following the Christmas break. But PS4 and Xbox One fans won't see the benefit of these changes for at least a few more days or possibly up to a week, when EA Sports release the patch on console.



Typically EA has rolled out their latest updates on PC first before eventually releasing on console a few days later. Although the changes are almost always the same.



There's not too much to take in, because as Futhead has remarked in their analysis, it's a bit of a " bare bones".



"Amongst the new introductions, the FUT Champions Channel in the Weekend League sub-menus will now show more rage quits, your team will show up on the left in Team Management each time you play FUT Champs, and Pro Clubs friendlies now properly support extra time and penalties," remarked Futhead.



That being said, there have been a lot of changes to how shooting works and also the movement of keepers.



So if you're really into knowing every minute change coming to the game, read on.



Since we last addressed gameplay before the holidays, we've been looking at player feedback closely to determine changes that would bring more impact to areas we hear about often. There were concerns over Goalkeeper movement and Timed Finesse accuracy, specifically from outside of the box, and we're hoping changes covered within today's update bring a welcomed improvement in these areas. As always, we'll continue to monitor feedback from our community.



Addressed the following issues:




    An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
      The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.




Below you can see an example of 100 before and after Green Timed Finesse Shots as taken by Kevin De Bruyne on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal):





The accuracy of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



Below you can see an example of 100 before and after Yellow Timed Finesse Shots as taken by Kevin De Bruyne on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal):





Below you can see an example of 100 before and after Red Timed Finesse Shots as taken by Kevin De Bruyne on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal):





The ball speed of a yellow or red timed finesse shot was found to be too high and has been reduced. This change will impact the likelihood of these shots resulting in goals scored.



Maximum size of the Timed Finishing window for a green timed shot is now reduced.



The hope for these changes is that it will directly address situations where players were finding it too easy to achieve green timed shots that were coming from a long pass, a cross or when queuing up a shot after a knock on during a run.



The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.




    For example, a first time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.



Below you can see the before and after example of the green timing for such situations:



Yellow timed shots effectiveness were reduced for this new update.



We received feedback that yellow-timed shots were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



Below you can see the before and after example of 100 yellow timed (non-finesse) shots as taken by Kevin De Bruyne (blue lines represent shots on target, but not specifically resulting in a goal):





Reduced the effectiveness of higher powered finesse shots, both timed and non-timed shots.

We received feedback that powered finesse shots (both timed and non-timed) were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.



Below you can see an example of 100 before and after shots as taken by Kevin De Bruyne on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal):





Further reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.



This change builds further on the change that was made in Title Update 3.

Below you can see an example of 100 before and after shots as taken by Neymar on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal):



Goalkeeper movement speed when being controlled by manual movement was reduced in this patch. The impact of this will be higher when using manual movement during open play and lower when in set pieces situations (corners and free kicks).



Goalkeepers will now maintain a ready posture when being controlled by manual movement through the right stick controls.



Here's a before and after example of the Goalkeeper moving on a 8-like figure:



After the last patch an issue with both Manager and Player Careers occurred where players were unable to grow their overall rating and instead was showing as -1 overall in multiple screens. This issue has been resolved with today's changes.



We also addressed the following issues:




    In Player Career, finishing in first place in your league at the end of the season was not properly awarding the Win The League accomplishment. The Emirates FA Cup Final match being scheduled the day before the final match of the Premier League season.
      This fix will not impact existing Career Mode save files, only new Career Mode save files.




Made the following changes:




    The fatigue reduction that is applied to a Pro Clubs player when it was being controlled by someone locked to a position has now also been applied to the players when they are being controlled by someone playing on 'Any'.



Addressed the following issues:




    In Pro Clubs, the Club Squad screen was not displaying the stats for each member of the club on the panel on the left side of the screen. Sometimes a Pro Clubs Virtual Pro's overall rating was incorrect when displayed in the Pro Clubs hub screens.
      The overall rating that was being shown in a match, including the end of match flow, was correct. The overall rating that was being used during gameplay was also correct, so this was a visual issue only. For players that were impacted by this issue, you could see the overall rating of your Virtual Pro, when displayed in the Pro Clubs hub, be lower than it was prior to the title update.
        The overall rating used in gameplay and shown during a match should remain the same.



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Addressed the following issues: Typically EA has rolled out their latest updates on PC first before eventually releasing on console a few days later. Although the changes are almost always the same.

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